![]() The modular track, which snaps together with magnets, also has a new feel with a dedicated zone on one track piece that lets you hack other cars in a nod to Fate of the Furious.ĭrive over it at speed and the other players will temporarily lose control of their cars. The cars on the track have also been given a new paint job to match ice charger and MTX we see in fade of the furious.Īnd while you race, you'll get enough movie dialogue to make you feel like you're riding shotgun. Hankee has upgraded the act giving you cars and special items from the movie franchise as well as different character profiles to choose from. Pressing to accelerate and moving your phone To steer. With this new version that modular track has returned and you're still controlling your car through your IOS or Android app. In this game it doesn't matter what's under the hood, the only thing that matters is who's behind the wheel, or in this case who's got the phone.Īnki Overdrive, the app driven racing game, first unveiled in 2013 has had an overhaul and this time it's all about family. I've got the MXT International, I've got the Ice Charger, I'm ready to jump onboard so let's have a crack. # Get a list of available cars active = True # Flag to retrieve only active cars car_list = client.All right, we're about to go hands-on with the Anki Overdrive Fast & Furious edition. # Make the car switch to the right lane lanes = 1.0 # Number of lanes to switch (can be a decimal value) response = client. # Make the car switch to the left lane lanes = 0.5 # Number of lanes to switch (can be a decimal value) response = client. # Set the speed of the car speed = 500 # Speed value (in millimeters per second) accel = 1000 # Acceleration value (in millimeters per second squared) response = client. # Create a car and get the token token = client. disconnect() # Disconnect from the car API Example Python Clientįrom anki_sdk import api # Create the client and establish a connection to the server client = api. stop_notify() # Stop receiving notifications from the car car. PING_RESPONSE) def ping_response( sender, data):Ĭar. # Define a callback function for when a ping response is received car. STRAIGHT_TRACK) def straight_track( sender, data): # Define a callback function for when a straight track is detected car. SPECIAL_TRACK) def special_track( sender, data): # Define a callback function for when a special track is encountered car. FINISHLINE) def finish_line( sender, data): ![]() # Define a callback function for when the car crosses the finish line car. TRACK_CHANGE) def new_track( sender, data): sleep( 10) # Wait for 10 seconds # Define a callback function for when a new track is detected car. right_lane( 1.0) # Move the car to the right lane time. sleep( 10) # Wait for 10 seconds controller. left_lane( 1.0) # Move the car to the left lane time. set_speed( 500, 500) # Set the speed of the car time. Print( f"Pong! ms") # Print the ping time to the car controller. start_notify() # Start receiving notifications from the car controller = sdk. # Create a new car object with the given address car = sdk. Import anki_sdk as sdk import time def controll_car( address: str):
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